I've made a game. It's called Rebounder, it's a puzzle game for iPhone and it's available on the App Store right now unfortunately not on the app store right now because iOS8 broke the game and I've yet to fix it. The aim of the game is to get the balls to the target(s) by drawing lines on the screen. Each target must be hit five times to complete each level. In typical mobile puzzle game fashion each level is short and new mechanics are introduced as you progress.

This project has taken me a long time and has thrown up a lot of challenges for someone who has no experience making games. I'm going to write a series of blog posts about why I did it, how I did it, how solved some problems I faced and what I learned. Hopefully it'll be interesting.

Thanks to everyone who helped test and gave feedback. Thanks to my wife for giving me a lot of time to work on Rebounder. Massive thanks to Fin Costello for giving up his time to create the graphics.

Next blog post - I've made a game - why?